Ben Peterson
XR / Game Developer
Development
Unity Wizard
Unit Testing – E2E – TDD
Burst Compiler – Jobs – ECS
Procedural Generation
Quest 2, HoloLens
Language
C#
HLSL – GLSL – Shadergraph
Typescript, Javascript
C++
Java, Kotlin
Design
Rapid Prototyping
Interactions
Systems
Tools
User Experience
MAY 2022 – AUG 2023 – Software Engineer @ Meta Platforms
NOV 2019 – MAY 2022 – Independent Game Development at Bentendo
JUNE 2016 – Graduated UW, began at Valorem
March 2016 – HoloLens DK Release
AUG 2012 – Began attending the University of Washington
AUG 2006 – Began making games with GameMaker 7